Download page pb2

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This page contains all the necessary files/information to set up this benchmark, along with comprehensive explanation.

Overview

Figure 1

Geometries

This archive file contains all the meshes in OBJ format (and .mtl files for colors):

  • the blocks
  • the red and blue trays
  • the hovering obstacle
  • the table

blocksworld_meshes.tar.gz

Remarks :

Figure 3
  • The origin of the reference frame attached to... SSSP of the blocks.

Initial scene

  • SSSP: table, trays, and blocks
  • SOP: For blocks: upright position, any rotation about the world z-axis.
  • The base and the torso are not allowed to move in this problem.
  • Grasps: top-grasp (continuous)

This archive file contains the 8 XML files for the 8 different problems size:

blocksworld_xml.tar.gz (see XML format description)

Symbolic domain

blocksworld.pddl

Remark : Use the operator move, or the operators pick and place at your convenience.

Task-Motion interaction

move, pick or place map to the motion of both arms (i.e., if an action is performed with a given arm, the other arm is allowed to move).

Problems

hanoi_pb_C.pddl
hanoi_pb_D.pddl
hanoi_pb_E.pddl
hanoi_pb_F.pddl
hanoi_pb_G.pddl
hanoi_pb_H.pddl
hanoi_pb_I.pddl
hanoi_pb_J.pddl